I was commenting recently on Legend Of Grimrock 2 and basically saying that – in my opinion – it’s kind of a huge disappointment. My problem with that game, if I had to boil it down into one sentence, is that “They should have stuck to just making a great dungeon crawler”. I absolutely LOVED the first game – in fact, I played through it 3 times. The sequel? I’m about 4 hours in and really don’t see myself returning to it. It’s trying to be too many things and it just leaves me feeling kind of lost. I mean, come on – you can walk around under water!
Anyway, it occurred to me today that I’m basically going down exactly the same path (hmm) with The Deep Paths. I got it into my head that after Coldfire Keep, I needed to add all these features like outside areas, and a town, and massively varied environments to explore, and the bottom line is – I can’t really live up to that scope if I ever want to finish the game, and even if I do, I’m definitely going to half-ass it and the game is going to suck. Taking my own advice, what I really need to do is just try my best to make A Great Dungeon Crawler.
So that’s my new mission statement. Not saying that anything in particular is OUT or IN at this stage; only that I’m going to just focus on the key dungeon crawling experience and see where I end up.
Oh! Except for the Cleric class; that’s definitely OUT! You’re now either a Fighter, Rogue, or Mage. Deal with it! 🙂
Big Disclaimer: Even on their worst days, the Almost Human guys are 10x more talented than me. Don’t take my negative comments as me trying to convince anyone (least of all myself) that I’m doing better work than them.