The Deep Paths – The Series

  • 5th Nov 2014

I don’t think I’ve ever come straight out and said this, but I’ve been working for quite some time with the plan in my head that The Deep Paths will be a series of games, with at least a second and third installment roughly outlined at this stage. More observant folks may have even noticed some early screenshots of the main menu with the title “The Deep Paths: Reclamation”.

In a way, this is the reason it’s taken so long for me to present any further screenshots or gameplay videos. I’ve spent pretty much all of my time so far building tools that will help me build the games, rather than building an actual game. Kind of like an “editor”, but not something that will be going public. I’m trying to automate as much as possible, spending a little additional time now, to save a lot of time later.

Before I started to talk about this more though, I wanted to post this to make sure that people realise this isn’t an “episode” type of thing. I’m not planning on taking a single game and just breaking it into pieces. This will be 3 (or more) completely independent games, set in the same “universe”, and roughly following the same series of events through the eyes of independent groups of people, with some cross-over here and there throughout the stories.

My hope, upon completion and release of the first game, will be to release a new installment approx. every 6 months after that, so that people don’t have to wait too long before continuing on their journey in this world. 6 months might turn out to be ambitious, but at this stage I think it’s going to be achievable.

I’m very excited to see this first game slowly taking shape. Sometimes the mountain of work in front of me gets a little overwhelming, but reminding myself that the end result is hopefully going to be a kick-ass dungeon crawler for you guys to play, definitely keeps me going.


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