And almost exactly 2 years later, Coldfire Keep is finally done.
It looks like we’ll be submitting the game within the next couple of days, and then it’s up to Apple.
Once the iOS release is through, I’d really like to look at adding keyboard controls and maybe beefing up the graphics a little for a Mac App Store release. If I can find an avenue for a Windows release, that would be pretty awesome too.
I’m really happy with the way this game has turned out and very much looking forward to seeing what everyone else thinks of it. There’s a fairly substantial game in there, and I think people will be pretty happy with everything it has to offer.
In the meantime, the “couple of months off” that I promised myself has already been dropped in favour of starting work on a new project. Just tinkering with some code at the moment and writing some plot, but I think it’s going to be a pretty grand new RPG.
Look for Coldfire Keep on the App Store soon!