This is the first step towards what will eventually be a long, LONG project, IF it turns out to be as interesting as I think it’s going to be. Either way, I wanted to record it for posterity, and just because it’s a bizarre place to start.
Note: You can’t see the zombies yet
It’s been a while since the last Coldfire Keep update. Fortunately, that’s a good thing as it means I’ve been working really hard on actually getting the thing made. As of right now, the game has 21 locations complete. The plan is for 29 or 30 locations all up, so there’s still a bit of work to do, but not as much as there was yesterday…
I’ve been tweaking a lot as I go along too. Revisiting prior locations and changing things; even adding (and removing) entire mechanics here and there. I think the game is getting pretty streamlined at this point. If nothing else, at least I enjoy playing it!
I’m not even going to attempt to guess at days or weeks until I’m done with these remaining areas. I’ll just say that it’s going to be SOON.
I stumbled upon a screenshot from my original Descend RPG prototype that I had excitedly sent to a friend with a message along the lines of “Oooo, look! I’m making a video game!”. It gave me a chuckle to see it, so I thought I’d post it as a kind of “Before & After” of where things started, and where they ended up.
It’s for posterity, people. For the future generations of Earth.